There
seems little doubt the fate of poker machines post 2023 will be an issue that will
get plenty of coverage during the upcoming State election campaign.
Depite
the government assuring the Joint Select Committee into Future Gaming Markets it
would be open to recommendations based on evidence, Premier Stansfield and
Chief Strategist McQuestin had their minds made up well before the Committee
reported. The government arranged for a
Dorothy Dixer on the 11th of September to allow the Treasurer to set
out the government’s policy on gaming. If pokies are banned from communities it
would have a “devastating effect on pubs and clubs” he told parliament.
Rather
than blithely following the dictates of his political overlords the Treasurer should
have read a paper prepared by his own department for the Committee.
A
close analysis of Treasury’s modelling reveals in the case of regional areas beyond
the 50 km reach of casinos where 40% ($42.9 million) of player losses occur,
player losses will reduce by 75% ($31.4 million). There will be some migration
to casinos and substitution with Keno, in total about 25%. Pubs and clubs will
be worse off by $6.4 million, but the $25 million that previously flowed out of
towns to Federal Hotels’ Network Gaming will be free to circulate within
regional towns.
Currently
on average, only 20% of player losses remain with pubs and clubs via net
commissions from Network Gaming. The rest flows out of town to Network Gaming.
It is well beyond the wit of this writer to figure why the government is so willing to accept the dumb proposition that stopping the haemorrhaging of regional towns will have a devastating effect
on those communities. It’s going to be very difficult to convince an electorate
growing weary of political lies.
Regional
pubs and clubs will be worse off by only $6.4 million. This is before any changes to
their business models to attract some of the extra $25 million circulating in
the community rather than being hijacked by Network Gaming.
In
order to predict the effects on State taxation receipts, Treasury used different
assumptions about player responses within 50 kms of the two casinos and in
areas further away. It is a simple exercise to reconfigure the models to calculate changes in player losses, changes in venue
income and the extra income that will accrue to communities, in each of those
two broad areas, before having a revealing
look at a few of the larger regional towns/cities.
This
paper follows on from the writer’s last blog on the Treasury model and a subsequent
request by Anglicare as to what conclusions can be drawn from the Treasury
study about the effects in regional areas, and how the Treasury study
reconciles with the Anglicare commissioned study by Prof John Mangan titled Removing poker machines from hotels and
clubs in Tasmania: Economic considerations, presented as evidence to the
Joint Select Committee. The remainder of this blog is the response provided to Anglicare’s
request.
The
Treasury paper titled: “What is the estimated economic
impact to State tax receipts if electronic gaming machines had a $1 bet limit
in the casinos and were removed from hotels and clubs?” looked at changes
in player expenditure and taxation receipts using three scenarios, each
containing two stages.
The
first stage was the removal of EGMs from pubs and clubs. Stage two was the
imposition of a $1 bet limit on casino EGMs. The most significant changes occur
in Stage 1.
The
closing down of EGMs in pubs and clubs will result in a ‘migration’ effect as
some players travel to casinos to continue their addiction. Three scenarios termed
low, medium and high impact were modelled with different levels of
migration. The lowest level of migration
was termed the high impact model where overall EGM player expenditures were
most affected.
Furthermore,
of the player spending that didn’t migrate to casinos, each of the three
scenarios assumed different levels of substituting previous EGM spending with
additional Keno spending. The high impact model had the least substitution. In
other words players ended up spending less on gaming.
Overall
the high impact model showed the largest fall in player expenditure/losses.
Let’s
first have a look at the low impact model where there is a high level of
migration to casinos and substitution with Keno. The table has been
reconfigured to make it more reader friendly with ‘before’ and ‘after’
calculations and the inclusion of the Community Support Levy (CSL) because it
is a de facto tax.
LOW IMPACT MODEL
|
||||
$ million
|
Tax rate
|
Before
|
After
|
Change
|
Player losses
|
||||
EGMs total
|
190.1
|
137.3
|
-52.8
|
|
Keno total
|
36.5
|
84.1
|
47.6
|
|
Total player losses
|
226.6
|
221.4
|
-5.2
|
|
Taxes
|
||||
Tax EGM
|
25.88%
|
49.2
|
35.5
|
-13.7
|
Tax Keno
|
5.88%
|
2.1
|
4.9
|
2.8
|
Comm Support Levy
|
4.00%
|
4.6
|
0.0
|
-4.6
|
Total tax
|
55.9
|
40.5
|
-15.4
|
The
‘before’ situation is self explanatory. It relates to player expenditure for
2015/16. EGM losses were $190.1 million ($114.2 million in pubs and clubs and
$75.9 million in casinos), whilst Keno losses, almost all in pubs and clubs
were $36.5 million. Existing taxes were $55.9 million including CSL.
The
‘after’ situation shows changes in player losses are minimal, a reduction of
only $5.2 million.
Taxes
on the other hand fall by $15.4 million.
For two reasons, the substitute activity Keno is lowly taxed and CSL
does not apply to casinos.
The
high impact model shows less migration to casinos, and less substitution of
Keno, so that overall player losses are reduced. Gaming taxes fall by $21.7
million with this model.
HIGH IMPACT MODEL
|
||||
$ million
|
Tax rate
|
Before
|
After
|
Change
|
Player losses
|
||||
EGMs total
|
190.1
|
119.8
|
-70.3
|
|
Keno total
|
36.5
|
54.1
|
17.6
|
|
Total player losses
|
226.6
|
173.9
|
-52.7
|
|
Taxes
|
||||
Tax EGM
|
25.88%
|
49.2
|
31.0
|
-18.2
|
Tax Keno
|
5.88%
|
2.1
|
3.2
|
1.0
|
Comm Support Levy
|
4.00%
|
4.6
|
0.0
|
-4.6
|
Total tax
|
55.9
|
34.2
|
-21.7
|
If
a $1 bet limit is imposed on EGMs once all have been confined to casinos there
will be further reductions in player losses and government revenue.
$ million
|
Tax rate existing (1)
|
Existing situation (2)
|
High impact model
|
Changes +/-
|
|||
Casinos only (3)
|
Casinos only & $1 limit
(4)
|
Casinos only (5)
|
Introduce $1 limit (6)
|
Total (7)
|
|||
Player losses
|
|||||||
EGMs total
|
190.1
|
119.8
|
97.6
|
-70.3
|
-22.2
|
-92.5
|
|
Keno total
|
36.5
|
54.1
|
59.6
|
17.6
|
5.5
|
23.1
|
|
Total losses
|
226.6
|
173.9
|
157.2
|
-52.7
|
-16.7
|
-69.4
|
|
Taxes
|
|||||||
Tax EGM
|
25.88%
|
49.2
|
31.0
|
25.3
|
-18.2
|
-5.7
|
-23.9
|
Tax Keno
|
5.88%
|
2.1
|
3.2
|
3.5
|
1.0
|
0.3
|
1.4
|
CSL
|
4.00%
|
4.6
|
0.0
|
0.0
|
-4.6
|
0.0
|
-4.6
|
Total tax
|
55.9
|
34.2
|
28.8
|
-21.7
|
-5.4
|
-27.2
|
EGM
player losses are further reduced by $22.2 million to $97.6 million, a
reduction of almost 50% overall. Tax revenue will take a further $5.4 million
hit if tax rates remain the same.
To
demonstrate how the fall in tax receipts is easily rectified let’s return to
the high impact model without the $1 bet limit changes. Committee members
all agreed the CSL should apply to EGMs in casinos. So let’s do that. Also let’s
see what would happen if the Keno tax rate was increased by 15%, leaving it
still below the existing EGM rate, and EGM taxes were increased by 10%. This is
what model looks like:
HIGH IMPACT MODEL WITH INCREASED TAXES
|
|||||
$ million
|
Tax rate
|
Before
|
After
|
Change
|
|
Old
|
New
|
||||
Player losses
|
|||||
EGMs total
|
190.1
|
119.8
|
-70.3
|
||
Keno total
|
36.5
|
54.1
|
17.6
|
||
Total player losses
|
226.6
|
173.9
|
-52.7
|
||
Taxes
|
|||||
Tax EGM
|
25.88%
|
35.88%
|
49.2
|
43.0
|
-6.2
|
Tax Keno
|
5.88%
|
20.88%
|
2.1
|
11.3
|
9.1
|
Com Support Levy
|
4.00%
|
4.00%
|
4.6
|
4.8
|
0.2
|
Total tax
|
55.9
|
59.1
|
3.2
|
Needless
to say the reduction in player losses is the same at $52.7 million but government
revenue actually increases by $3.2 million. This demonstrates tax losses are
easily fixed if required.
The
migration and substitution assumptions in the high impact model mean the $114.2
million of EGM spending in pubs and clubs before a change will, after the
change, lead to players saving $52.7 million (46%) with $61.5 million (54%) diverted
back into gaming, either EGMs in casinos or Keno in pubs and clubs. These are
the average statewide impacts. Impacts will vary, as discussed below, between
regional areas and those areas with readier access to the two casinos.
Professor
John Mangan’s detailed study to the Committee modelled three scenarios if EGMs
were removed from the community. Scenario number 3 assumed 50% of player
spending would migrate to casinos. This is similar to Treasury’s high impact
model which shows about 54% migrating back to gaming.
Prof
Mangan’s findings were that spending on activities other than gaming would be
better for the economy. Under scenario 3
he found there would be;
· $21
million extra annually in net additions to gross state product
· $11
million extra annually in wages, profits and dividends
· 183
extra FTE jobs across the economy.
Prof
Mangan commented on his scenario 3:
“The
results, though still positive, are smaller. The lesson here is that the more
spending is retained in some form of gambling, the lower the benefits to the
economy from redirecting poker machine spending from hotels and clubs. “
The
Federal Group in correspondence to the Committee in September 2017 was critical
of Prof Mangan’s approach. It argued:
“ ..there is no
evidence that a reduction in gaming machine expenditure by removing EGMs from pubs
and clubs would result in spending distributed throughout the whole economy.”
The
Federal Group provided no evidence for this silly assertion. Presumably the
unspent amounts will remain under a bed somewhere?
The
Federal Group also rejected a central tenet of Prof Mangan’s study, by
claiming:
“.... the idea that
gambling displaces other activity is not supported by any evidence...”
That
is absolute nonsense. Of course gambling displaces other activities. Money
spent on gambling would otherwise be spent elsewhere.
And
finally the Federal Group stated there was no evidence FTEs involved in EGM
activities in pubs and clubs was 200 as stated by Prof Mangan. This figure was
obtained by this writer from a case study presented to the Committee by the
Dixon Hotel Group, from a submission by the Federal Group to a 1993
parliamentary inquiry, both crosschecked with the writer’s own experience. Prof
Mangan quoted this figure. This was all presented to the Committee in evidence
and was included as part of Appendix D, page 198 of the Committee’s final report. No industry representative has explained why the figure may be
incorrect. It is important to realise that the 200 figure relates to FTE EGM
jobs in pubs and clubs. To the extent that Keno is substituted, fewer gaming
jobs will be lost. Also if gaming migrates to casinos so will some FTEs be required
to serve the extra customers.
The
Federal Group has had many opportunities to specify the exact number of FTEs
directly involved with EGMs but have always ducked the question. Worse still
they deliberately misled the Committee on the matter. Rather than breaking up
employee functions across gaming, accommodation, bars, bottles, food,
management, support etc, if a venue
falls within the Australian Bureau of Statistics (ABS) statistical definition
of gaming, then all employees at that venue are claimed by Federal Group to be
gaming employees. It’s blatant deception. Federal Group in its letter to the
Committee on 23rd September 2017 when the final report was being
finalised corrected a previous claim by saying it had 792.4 FTEs direct gaming
jobs in Tasmania. Absolute nonsense. Not if gaming is defined by ordinary
usage.
The
Federal Group is deliberately overstating the number of gaming FTEs, presumably
to bolster its position of importance in the economy so the effects of any
changes can be exaggerated.
Policy
makers are concerned about the impact on regional communities. To assist in
this regard it is possible to rejig the high impact Treasury model to split the
effects within 50 kms of casinos from regional areas further away. The high
impact model assumes the migration to casinos is 60% for players living within
50km of a casino, plus 2.5% for those living further away. For the remainder of
player spending that hasn’t migrated to casinos, 25% is assumed to be spent in
pubs and clubs on Keno. Reworking the high impact model without a $1
limit gives the following:
EGMs PUBS & CLUBS: HIGH IMPACT MODEL BY REGION
|
|||
$ million
|
Within 50 kms
|
More than 50 kms
|
Total
|
Existing EGM losses
|
71.3
|
42.9
|
114.2
|
Migration to casinos
|
42.8
|
1.1
|
43.9
|
Substitution with Keno
|
7.1
|
10.5
|
17.6
|
Reduction in player losses
|
21.4
|
31.4
|
52.8
|
Net commission before
|
15.1
|
8.5
|
23.6
|
Net commission after
|
1.4
|
2.1
|
3.5
|
Net loss to pubs and clubs
|
13.7
|
6.4
|
20.1
|
The
reduction in player losses is split $21.4 million within 50kms of the two
casinos and $31.4 million for the regional areas further away. These are
reductions in player losses not reductions in venue income.
It
is crucial to understand player losses and venue losses are not the same.
The
losses to venues are set out in the last three lines of the table. Venues only
receive a small portion (30%) of the losses via commissions from the Federal
Group. It’s even less when payments back to Federal Group for EGM hire are
made. The majority of player losses are lost to local communities.
Venues’
EGM commissions will fall but they will receive a small increase in Keno
commissions, although it must be pointed out the current Keno commission is
lower than the current EGM commission payable by Federal Group. The savings from
EGM hire fees no longer payable will help mitigate the lost commissions. Overall
net losses to venues will only be $20.1 million. And that includes pubs owned
by Federal Group.
In
regional areas outside 50kms from casinos the venue losses are only $6.4
million. The lost wages from those venues will be approximately $2.2 million.
To
reiterate, the Treasury high impact model shows player losses in regional areas
will reduce by $31.4 million which implies a reduction in gross income to EGM
venues of $6.4 million. Regional venues will only be worse off by only $6.4
million. That may result in lost wages in regional EGM venues of $2.2 million. With
FTE wages at say $40k pa that’s a loss of 55 jobs in regional gaming venues if
they don’t change their business model.
Let’s
not forget communities will be better off because more dollars will remain in
regional areas. Despite what the Federal Group may believe, the $31.4 million
will be spent elsewhere in the community and is likely to produce outcomes
along the lines that Prof Mangan has suggested.
For
a specific view of what may happen in a particular town with the high impact
model assumptions, let’s look at Burnie:
EGMs PUBS : HIGH IMPACT MODEL BURNIE
|
|||
$ million
|
|||
Before
|
After
|
Change
|
|
Player losses
|
|||
Venues
|
1.7
|
0.4
|
1.3
|
Town outflows
|
5.6
|
1.6
|
4.0
|
Total losses
|
7.3
|
2.0
|
5.3
|
The
table summarises the $7.3 million currently lost with EGMs in Burnie each year. Venues retain $1.7 million. The remainder
flows out of town. Player losses in Burnie will reduce by $5.3 million annually.
There will be some migration to casinos ($200k) and extra gambled on Keno ($1.8
million) but overall losses are $5.3 million less. If players are better off by $5.3 million,
then someone must be worse off by the same amount. In this instance the four
Burnie pubs will lose $1.3 million in gross income after regaining some
commission from the extra Keno spending. The amount currently leaving town
courtesy of Federal Group’s Network Gaming siphon will fall by $4 million. The
pubs’ losses will be less if they change their business models to attract some
of the extra funds circulating in the community.
The
pattern will be repeated throughout the North West, West Coast and other
regional areas beyond the 50 km reach of a casino. A list of towns, with venue
numbers and EGM number is included in the Appendix A. Appendix B summarises the
effects of the high impact changes on larger regional towns and cities.
If
EGMs are confined to casinos it is highly likely that EGM numbers in casinos
will increase. Currently there are 1,185 EGMs in the two casinos attracting
losses averaging $60k per EGM. Under the high impact model, EGM turnover in
casinos will almost double meaning EGMs will each cater for $100k of losses assuming
EGM numbers remain the same. With the more unlikely low impact model, EGM
turnover will be even higher at $120k per EGM annually. This may be physically
difficult to achieve with current casino EGM numbers and floor space.
The
predictions of doom would be more credible if a few non-gaming businesses in
the community had argued that existing EGM gaming arrangements are needed to preserve
the economic health of communities? Alas none have come forward.
The
prospect of an Armageddon is a ridiculous exaggeration. Nowhere was this more
evident than in a radio interview with the Lord Mayor of Hobart on 16th
October 2017 parroting the agreed government message on the occasion of her preselection
as a Liberal candidate for the forthcoming election. If pokies were removed from
communities she predicted thousands of job losses, not just direct jobs but all
the indirect ones, from the milkman delivering milk for cappuccinos, to the
detergent salesman supplying products to clean the floors, the supplier of
uniforms, advertising, electricity, all unemployed. It was fear mongering on an
unprecedented scale.
A
closer examination of the figures tells a completely different story. Of course
there will be job losses if venues don’t change, just as there were job losses
in non gaming businesses when gaming was introduced. But the changes are
unlikely to be anything like the dire predictions from blinkered self
interests. The opposite is more likely, higher gross state product, higher
wages and more jobs.
APPENDIX A: EGMs OUTSIDE 50KM RADIUS
FROM CASINOS
|
||
Town
|
No. Venues
|
No. EGMs
|
Bicheno
|
1
|
20
|
Bridport
|
1
|
15
|
Burnie
|
4
|
110
|
Campbell Town
|
1
|
20
|
Devonport
|
8
|
230
|
Dover
|
1
|
12
|
George Town
|
2
|
55
|
Latrobe
|
1
|
30
|
Orford
|
1
|
15
|
Penguin
|
1
|
25
|
Queenstown
|
2
|
25
|
Rosebery
|
1
|
10
|
Scottsdale
|
2
|
30
|
Shearwater
|
1
|
20
|
Sheffield
|
1
|
15
|
Smithton
|
2
|
50
|
Somerset
|
2
|
60
|
St Helens
|
2
|
45
|
Strahan
|
1
|
10
|
Ulverstone
|
4
|
110
|
Wynyard
|
2
|
50
|
Zeehan
|
1
|
20
|
TOTAL
|
42
|
977
|
Note:
The Treasury paper did not specify exactly which EGMs fell outside a 50 km
radius from casinos. The above table is estimated from the Tasmanian Liquor and
Gaming Commission website.
APPENDIX B: LOW IMPACT MODEL --
LARGER REGIONAL TOWNS
|
|||||||||
Before $ million
|
After $ million
|
Changes $ million
|
|||||||
Town
|
Player Losses
|
Net Com
|
Out flow
|
Player Losses
|
Net Com
|
Out flow
|
Player savings
|
Pub losses
|
Extra cash
|
Burnie
|
7.3
|
1.7
|
5.6
|
2.0
|
0.4
|
1.6
|
5.3
|
1.3
|
4.0
|
Devonport
|
11.1
|
2.3
|
8.8
|
3.0
|
0.6
|
2.4
|
8.1
|
1.7
|
6.4
|
George Town
|
2.0
|
0.4
|
1.6
|
0.5
|
0.1
|
0.4
|
1.5
|
0.2
|
1.2
|
Latrobe
|
2.0
|
0.5
|
1.5
|
0.5
|
0.1
|
0.4
|
1.5
|
0.4
|
1.1
|
Smithton
|
2.0
|
0.4
|
1.6
|
0.5
|
0.1
|
0.4
|
1.5
|
0.3
|
1.2
|
Somerset
|
3.0
|
0.6
|
2.4
|
0.8
|
0.2
|
0.6
|
2.2
|
0.5
|
1.7
|
Ulverstone
|
6.1
|
1.3
|
4.8
|
1.6
|
0.3
|
1.3
|
4.5
|
1.0
|
3.5
|
Wynyard
|
2.7
|
0.6
|
2.1
|
0.7
|
0.1
|
0.6
|
2.0
|
0.4
|
1.5
|
Totals
|
36.2
|
7.7
|
28.5
|
9.7
|
1.9
|
7.8
|
26.5
|
5.8
|
20.7
|
This
table show ‘before’ and ‘after’ effects for the larger regional towns. In the
case of Burnie and Devonport the player losses are directly taken from Tasmanian
Liquor and Gaming Commission statistics for 2015/16 based on LGA areas since
there are no venues in the LGA outside town boundaries. Where towns form only
part of a LGA player losses are based on an estimate.
The
current situation is:
· Player
losses $36.2 million (NB Player losses in regional areas total $42.9 million as
per the Treasury model).
· Net
commission after EGM hire fees to venues $7.7 million
· Outflow
to Network Gaming therefore $28.5 million
After
the removal of EGMs from communities as per high impact model:
· Player
losses reduced to $9.7 million being migration to casinos and substitution with
Keno.
· Net
commission of $1.9 being the extras commission re Keno received by venues.
· Outflow
is the balance of player losses which flow out of towns.
The
changes are:
· Overall
player savings of $26.5 million
· Reduction
in venue net commission of $5.8 million plus reduction in outflow from
towns of $20.7 million, which together equal the player savings.
Great stuff. Truth is powerful.
ReplyDeleteHi John,
ReplyDeleteI just hope the Libs don't do a Lennon and lock in some backdoor, behind the scenes guarantee with Federal before the election for the next 20 years !
Quick question - the above scenarios don't seem to take into account the risk that gamblers may well be tempted to siphon money into dodgy offshore based online gambling sites ? A lot of these sites seem to have all the bells & whistles of an actual machine. If someone is silly enough to pour all of their money into a slot, would they not be even more tempted to give it away online - especially if it was deducted from a credit card and the gambler couldn't actually see their money disappearing ?
Great column which shows that politicians are generally comfortable telling lies if it suits the party line.
The parliamentary committee took evidence in Perth WA in June 2017. The bureaucrat in charge of gaming stated there was no evidence on line gambling was more of a problem in WA given the absence of EGMs in the community.
DeleteThis comment has been removed by the author.
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